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Other Projects
The Legend of Zelda (1986) Clone 
Team Size: 4   |   Engine: Unity 2D
Development Time: November - December 2020
My Roles: Programmer, 2D Artist
Link: Itch.io
 

This is the final project for Intermediate Game Development: clone a retro game but make every asset from the ground up. Within one month, we cloned the first major area of the original game. We tweaked the endgame condition that players need to collect 200 rupees in our version to purchase the Triforce.

The Sun
Engine: Unity 2D 
Play on Itch.io: Link

A 1-week demo with two constraints: "the sun" and "two adjacent keys on the keyboard."

Another Story
Engine: GameMaker 2 
Play on Itch.io: Link

The final project for my intro to game development class: a lighthearted twist on Romeo and Juliet

One Day, Everyday
Engine: Unity 2D
Play on Itch.io: Link

A two-week midterm project. I focused on using sound and environmental design to convey an anxious mood.

Sword, Shield, Wand!
Engine: GameMaker 2 
Play on Itch.io: Link

A Rock Paper Scissor-like card game prototype.

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